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Personal Projects
Shape Destroyer
Unity game built for the Unity Junior Programmer badge.
The gameplay is simple: swing your weapon at incoming enemies to destroy them. Some enemies move faster and some enemies have more health. Get hit too many times and it's game over.
This project showcases things such as inheritance, polymorphism, and encapsulation. It utilizes these programming concepts combined with Unity knowledge to create things like a game manager and various system managers, scene transitions with a loading progress bar, randomly spawning enemies at a range of positions, a leaderboard, etc.
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