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Personal Projects

Shape Destroyer

Unity game built for the Unity Junior Programmer badge. 

The gameplay is simple: swing your weapon at incoming enemies to destroy them. Some enemies move faster and some enemies have more health. Get hit too many times and it's game over. 

This project showcases things such as inheritance, polymorphism, and encapsulation. It utilizes these programming concepts combined with Unity knowledge to create things like a game manager and various system managers, scene transitions with a loading progress bar, randomly spawning enemies at a range of positions, a leaderboard, etc.

TileShift

A puzzle game built with Unity where the goal is to match the colors of the larger grid to the colors of the smaller grid. More colors are added in increasingly difficult modes.

Pizza Picker

An app built with Xamarin Forms and Azure that allows a user to pick a pizza with random sauce and toppings to eat. Ability to track eaten status, date eaten, rating, and a comment for each individual pizza.

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